AI Insights · Timothy · April 2024
Top 5 Chibi Games Performance on Unified Platform in Oceania, Q1 2024
Discover the performance of the top 5 Chibi games in Oceania for Q1 2024, including trends in weekly downloads, revenue, and active users. Data sourced from Sensor Tower.
Throughout the first quarter of 2024, the performance of the top 5 Chibi games on a unified platform in Oceania showcased interesting trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Cut the Rope from ZeptoLab UK Limited experienced fluctuating weekly revenue, peaking at approximately $807 in the week of January 22. Weekly downloads varied, with a notable increase to 3.9K during the week of January 8 before seeing a dip and then another rise to 3.6K by the end of March. The game maintained a relatively stable number of weekly active users, ranging between 5.1K and 6.8K throughout the quarter.
Super Toy 3D from SayGames LTD showed minimal revenue, with the highest being $13 in the week of February 5. However, weekly downloads saw a consistent increase, reaching a peak of about 3.5K during the week of January 22. The game also saw a steady rise in weekly active users, culminating in approximately 15.7K by the end of March.
Pocket Love! by HyperBeard Inc. demonstrated a stable revenue trend, peaking at around $736 in the final week of March. Weekly downloads saw an initial decline but rebounded to 2.5K by the last week of the quarter. Weekly active users showed a slight upward trend, ending the quarter with approximately 7.7K users.
Fluvsies - A Fluff to Luv from TutoTOONS had the highest revenue among the top 5 Chibi games, peaking at $1.3K in mid-January. The game’s weekly downloads saw a decline from 2.9K at the start of January to around 1.6K by the end of March. Active users also showed a downward trend, dropping from 12.5K to about 8.6K over the same period.
Finally, Pou by Zakeh Limited maintained a steady weekly revenue, generally hovering around $200. Weekly downloads remained relatively stable, with minor fluctuations and ending at approximately 944 downloads in the last week of March. The game consistently had a high number of weekly active users, averaging around 25K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.