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AI Insights · Timothy · April 2024

Top 5 Chibi Games Performance on Unified Platform in Oceania, Q1 2024

Discover the performance of the top 5 Chibi games in Oceania for Q1 2024, including trends in weekly downloads, revenue, and active users. Data sourced from Sensor Tower.

Top 5 Chibi Games Performance on Unified Platform in Oceania, Q1 2024

Throughout the first quarter of 2024, the performance of the top 5 Chibi games on a unified platform in Oceania showcased interesting trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:

Cut the Rope from ZeptoLab UK Limited experienced fluctuating weekly revenue, peaking at approximately $807 in the week of January 22. Weekly downloads varied, with a notable increase to 3.9K during the week of January 8 before seeing a dip and then another rise to 3.6K by the end of March. The game maintained a relatively stable number of weekly active users, ranging between 5.1K and 6.8K throughout the quarter.

Super Toy 3D from SayGames LTD showed minimal revenue, with the highest being $13 in the week of February 5. However, weekly downloads saw a consistent increase, reaching a peak of about 3.5K during the week of January 22. The game also saw a steady rise in weekly active users, culminating in approximately 15.7K by the end of March.

Pocket Love! by HyperBeard Inc. demonstrated a stable revenue trend, peaking at around $736 in the final week of March. Weekly downloads saw an initial decline but rebounded to 2.5K by the last week of the quarter. Weekly active users showed a slight upward trend, ending the quarter with approximately 7.7K users.

Fluvsies - A Fluff to Luv from TutoTOONS had the highest revenue among the top 5 Chibi games, peaking at $1.3K in mid-January. The game’s weekly downloads saw a decline from 2.9K at the start of January to around 1.6K by the end of March. Active users also showed a downward trend, dropping from 12.5K to about 8.6K over the same period.

Finally, Pou by Zakeh Limited maintained a steady weekly revenue, generally hovering around $200. Weekly downloads remained relatively stable, with minor fluctuations and ending at approximately 944 downloads in the last week of March. The game consistently had a high number of weekly active users, averaging around 25K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024